News, 9/15/2016: Freelancer Freelancer = = Blackboard
Explanation of the term
A freelancer is a player who cooperates with the project on his own initiative, independent of diplomatic involvement.
Until now, we had chosen this term specifically for players who wanted to participate in our project,
although the organization they belonged to had no interest in our project.
Over time, a new definition has been added to this term.
Organizations that basically like the project but don't want to make diplomatic concessions.
These organizations want to work with the project crew in the future,
but without a fixed basis with conditions negotiated on a case-by-case basis.
Here the Black Board would come into play, in which the leading members of the project crew can create missions.
In this topic we would like to discuss in more detail how such a cooperation could take place
and which advantages this would bring for players and/or organizations.
What are the Black Board and the White Board?
The Black Board is a collective term for all missions created by the project crew for the Babylon 6 project.
These are primarily distributed to players who work with the project. (Freelancer<Allies<Members)
The funding for the Black Board is determined by the Council of Ambassadors,
which provides a fixed amount for a limited period of time to the senior members of the project.
The White Board, on the other hand, is a collective term for all other missions created in Star Citizen by players.
Especially from players on the space station or working with the project crew.
In the meantime it is known that players in Star Citizen can also create missions independently which will be available for NPC and other players.
In contrast to the Black Board, the project crew or the project is not liable for missions from the White Board.
(This was not the case at the time we developed this part of the concept.)
What rewards does the Black Board offer?
At the moment, that's hard to say.
Of course, the Black Board, UEC, materials and equipment.
According to what the project can afford.
In addition, however, the Black Board will also offer immersion, as a custom-built system like CIG's missions could never do.
The freelancers will actively interact with and be evaluated by the senior members of the project.
Success will result in a better reputation within the project crew,
because the players of the project crew evaluate the performance of a fellow player accordingly
and not because a system analysis imposes it on you, as is the case with the NPC factions.
The freelancers will therefore be able to feel much more strongly,
how good or bad your status is within the project crew and accordingly unlocked for more valuable or important missions.
In addition, the project crew can also show significantly more understanding,
when a mission fails or other unexpected events occur. In general, the flow the missions have will be much more fluid,
since the missions are created according to the circumstances in the game and are not created in advance.
So that in the end it remains easy for the players to understand,
we'll be using a coding system that will allow the freelancers to quickly assess missions.
As well as a summary in which basic contents of the mission are listed.
Black Board / Freelancer ratings
It is currently being considered that freelancers can advance through their services within the project.
With each higher level, the freelancers unlock new areas of responsibility.
Another important detail is that the project crew decides to whom these missions will be released and to whom no mission will be awarded.
While in the White Board practically everyone with the appropriate equipment can accept a mission, in the Black Board this is decided on a case-by-case basis.
In this way, we want to prevent multiple players from accidentally completing the same mission.
Explanation of the term
A freelancer is a player who cooperates with the project on his own initiative, independent of diplomatic involvement.
Until now, we had chosen this term specifically for players who wanted to participate in our project,
although the organization they belonged to had no interest in our project.
Over time, a new definition has been added to this term.
Organizations that basically like the project but don't want to make diplomatic concessions.
These organizations want to work with the project crew in the future,
but without a fixed basis with conditions negotiated on a case-by-case basis.
Here the Black Board would come into play, in which the leading members of the project crew can create missions.
In this topic we would like to discuss in more detail how such a cooperation could take place
and which advantages this would bring for players and/or organizations.
What are the Black Board and the White Board?
The Black Board is a collective term for all missions created by the project crew for the Babylon 6 project.
These are primarily distributed to players who work with the project. (Freelancer<Allies<Members)
The funding for the Black Board is determined by the Council of Ambassadors,
which provides a fixed amount for a limited period of time to the senior members of the project.
The White Board, on the other hand, is a collective term for all other missions created in Star Citizen by players.
Especially from players on the space station or working with the project crew.
In the meantime it is known that players in Star Citizen can also create missions independently which will be available for NPC and other players.
In contrast to the Black Board, the project crew or the project is not liable for missions from the White Board.
(This was not the case at the time we developed this part of the concept.)
What rewards does the Black Board offer?
At the moment, that's hard to say.
Of course, the Black Board, UEC, materials and equipment.
According to what the project can afford.
In addition, however, the Black Board will also offer immersion, as a custom-built system like CIG's missions could never do.
The freelancers will actively interact with and be evaluated by the senior members of the project.
Success will result in a better reputation within the project crew,
because the players of the project crew evaluate the performance of a fellow player accordingly
and not because a system analysis imposes it on you, as is the case with the NPC factions.
The freelancers will therefore be able to feel much more strongly,
how good or bad your status is within the project crew and accordingly unlocked for more valuable or important missions.
In addition, the project crew can also show significantly more understanding,
when a mission fails or other unexpected events occur. In general, the flow the missions have will be much more fluid,
since the missions are created according to the circumstances in the game and are not created in advance.
So that in the end it remains easy for the players to understand,
we'll be using a coding system that will allow the freelancers to quickly assess missions.
As well as a summary in which basic contents of the mission are listed.
Black Board / Freelancer ratings
It is currently being considered that freelancers can advance through their services within the project.
With each higher level, the freelancers unlock new areas of responsibility.
- Level 1
Missions that are little or not dangerous at all and therefore require no escort.
- Level 2
Missions that require an escort.
- Level 3
Missions that involve targeted combat.
- Level 4
Missions involving the coordinated deployment of multiple ships.
- Level 5
Missions related to the defense of the Babylon 6 sector.
Includes the complete repair of the player ship.
As well as a payment that takes into account the extent of the threat.
Another important detail is that the project crew decides to whom these missions will be released and to whom no mission will be awarded.
While in the White Board practically everyone with the appropriate equipment can accept a mission, in the Black Board this is decided on a case-by-case basis.
In this way, we want to prevent multiple players from accidentally completing the same mission.